Raysect
0.8.0
Table of Contents
1. Introduction
2. License
3. Downloading and Installation
4. How it works
5. Quickstart Guide
6. Sampling and Observers
7. Primitives
8. Materials
9. Conventions
10. References
11. Glossary
Demonstrations
1. Core Functionality
2. Materials
3. Observers
4. Optics
API Reference
1. Raysect Core
2. Primitives Module
3. Optical Module
3.1. Main Optical Classes
3.2. Observers
3.3. Frame Samples and Pipelines
3.4. Optical Material Base Classes
3.5. Optical Surface Materials
3.6. Optical Volume Materials
Raysect
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3.
Optical Module
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3.
Optical Module
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3.1. Main Optical Classes
3.1.1. Optical Rays
3.1.2. Spectral Functions
3.1.3. Colours
3.1.4. Optical Scenegraph
3.2. Observers
3.2.1. 0D Observers
3.2.2. 1D Observers
3.2.3. 2D Observers
3.3. Frame Samples and Pipelines
3.3.1. Base Classes
3.3.1.1. Frame Sampler
3.3.1.2. Pipeline
3.3.2. RGB
3.3.3. Bayer
3.3.4. Power
3.3.5. Radiance
3.3.6. Spectral
3.3.7. Frame Samplers
3.4. Optical Material Base Classes
3.5. Optical Surface Materials
3.5.1. Absorber
3.5.2. Emitters
3.5.3. Lambertian
3.5.4. Conductors
3.5.5. Dielectrics
3.5.6. Modifiers
3.5.7. Debugging
3.6. Optical Volume Materials